#include "old.h"

Old::Old(int num)
{   if(num==0)
       { Information="This Tower is designed for C++ course of NKU on Qt.<br>"
                     ;}
    else if(num==1)
        { Information="The Tower is a remake of the first 10 floors of the original game //Tower of Sorcerer//.<br>"
                      "Limited by the author's skill and purpose, this game is just a Demo. Thanks for your playing and support.";
    }
    else if(num==2)
       { Information="Use the monster book next to me often! <br>And you had better not hang out in the tower without sword and shield. "
                     "Iron sword is on 5F,and Iron Shield on 9F. There are both trap wall next to them.";
    }
    else if(num==3)
       { Information="Some doors cannot be opened with a key, you can only defeat the monsters around to open the trap door.";

    }
    else if(num==5)
       { Information="Magic Tower has 50 floors.<br> Each 10 floors are seen as a region.<br> If you do not defeat the leader of the region, you cannot go to a higher place.<br>"
                     "But designing this .exe is just in order to realizing the functions of a normal tower, and show the proficiency on the language.<br>"
                     "If the author wanted to make a finished .exe, monster values need to be calculated carefully,<br>"
                     "and it is not the purpose of the C++ appointment, so he didn't do it.";

    }
    else if(num==6)
       { Information="Each store is the same price. I suggest you buying fewer properties in the lower floor;";
    }
    else if(num==10)
       { Information="A long time ago, a powerful braver died in this magic tower.<br>"
                     "his soul and body came to be the treasure next to you.<br>"
                     "Because of his power, the monsters did not dare to approach it, but guard around it all the time.<br>"
                     "The hero hoped that the later bravers would inherit his mantle and pass through this magic tower.<br>";
    }


}
Old::Old(){
    Information="0";
}
